Mohil "Parth" Pipaliya

Game Developer · Unreal Engine 5

Building worlds that demand to be explored.

About

I build worlds in Unreal Engine 5 — sculpting landscapes, wiring Blueprints, and animating characters until a scene starts to breathe. I'm a final-year Computer Science student at Nirma University, Ahmedabad, specializing in Blueprint Visual Scripting, 3D World Creation, and Character Animation. I'm currently seeking a Game Development internship with the goal of growing into a full-time role, open to on-site or work-from-home arrangements.

Education

  • B.Tech in Computer Science Engineering, Nirma University — currently pursuing (final year)
  • Diploma in Computer Engineering — completed, 8.87 CPI

Skills

  • Blueprint Visual Scripting
  • 3D World Creation
  • Character Animation
  • MetaHuman Integration
  • Environment Design
  • PCG / Procedural Generation
  • Dynamic Lighting
  • Landscape Painting

Projects

Mountain Landscape — Unreal Engine 5

A photorealistic mountain environment built in Unreal Engine, showcasing advanced landscape painting, dynamic lighting, and Procedural Content Generation (PCG) for organic foliage distribution.

Aniki: The Story — Unreal Engine 5

A cinematic character animation project integrating MetaHuman, Blueprint-driven movement and combat logic, and atmospheric world-building inspired by feudal Japan.

Contact

Open to internships and full-time roles. Remote or on-site — Ahmedabad-based, available immediately.

Email: mohilp03437@gmail.com

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