Mountain Landscape — Unreal Engine 5
A photorealistic mountain environment built in Unreal Engine, showcasing advanced landscape painting, dynamic lighting, and Procedural Content Generation (PCG) for organic foliage distribution.
Game Developer · Unreal Engine 5
Building worlds that demand to be explored.
I build worlds in Unreal Engine 5 — sculpting landscapes, wiring Blueprints, and animating characters until a scene starts to breathe. I'm a final-year Computer Science student at Nirma University, Ahmedabad, specializing in Blueprint Visual Scripting, 3D World Creation, and Character Animation. I'm currently seeking a Game Development internship with the goal of growing into a full-time role, open to on-site or work-from-home arrangements.
A photorealistic mountain environment built in Unreal Engine, showcasing advanced landscape painting, dynamic lighting, and Procedural Content Generation (PCG) for organic foliage distribution.
A cinematic character animation project integrating MetaHuman, Blueprint-driven movement and combat logic, and atmospheric world-building inspired by feudal Japan.
Open to internships and full-time roles. Remote or on-site — Ahmedabad-based, available immediately.
Email: mohilp03437@gmail.com